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Tag Archives: nim values
Combinatorial Game Theory XI
Lesson 11 In this lesson, we will cover more on canonical forms. First recall that for m↑ + (*n) with m > 0, this game is positive except when (m, n) = (1, 1). Let’s consider the canonical forms of … Continue reading
Combinatorial Game Theory VI
Lesson 6 General Combinatorial Game Theory [ Warning: the following lesson is significantly longer than the previous ones. ] Starting from this lesson, we will look at a more rigourous, complete and general theory. Prior to this, in any game configuration both … Continue reading
Combinatorial Game Theory V
Lesson 5 We did mention in the first lesson that CGT covers games without draws. Here, we’ll break this rule and look at loopy games, i.e. games with possible draws. [ To be specific, loopy games are those where it’s … Continue reading
Posted in Notes
Tagged basic, combinatorial game theory, computer science, impartial games, loopy games, nim values, programming
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Combinatorial Game Theory Quiz 1
This quiz lasts 70 minutes and covers materials from lessons 14. For AC, determine whether the following Nim games are first or secondplayer wins. There is no need to find the winning move. (10 points) (10, 15, 17, 19) (7, … Continue reading
Posted in Homework
Tagged basic, combinatorial game theory, computer science, impartial games, nim, nim values
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Combinatorial Game Theory IV
Lesson 4 In this lesson, we will work on a large class of games, known as takeandbreak games. First consider a simple example. Kayles Kayles is an example of a takeandbreak game: Start with a few heaps of contiguous bottles, … Continue reading
Posted in Notes
Tagged basic, combinatorial game theory, computer science, impartial games, nim values
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Combinatorial Game Theory III
Lesson 3 We’ve learnt Nim and we’ve learnt the Square Game. Now, let’s combine them and consider the following game, which we shall name Nim Square. Start with r heaps of stones, of sizes . Play alternates between two players: at … Continue reading
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Tagged basic, combinatorial game theory, computer science, impartial games, nim values, programming
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